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[[File:Humans.png|thumb|right|Augmented Humans.]]
[[File:Humans.png|thumb|right|Augmented Humans.]]


{| class="wikitable"
{| class="wikitable"  
|+ Caption text
|-
! Racial Types: Organic (Baseline/Augmented/Clones)
|-
|-
! Racial Types: Organic
| Humans haven't changed much over the course of a few centuries. They are adaptive; genetically, ideological, and socially diverse, and comprise most of civilization.
|-
| Sub-Types: Baseline/Augmented/Clones
|-
| Racial Data:
Humans haven't changed much over the course of a few centuries. They are adaptive; genetically, ideological, and socially diverse, and comprise most of civilization.
|-
|-
| Life Span: 120 years
| Life Span: 120 years
|}
|}


Allowed Avatar Types:
===Allowed Avatar Types===
Humans can have cybernetic augments for their limbs and faces.
Humans can have cybernetic augments for their limbs and faces.
Vital organ or spinal replacements will categorize a Human a Cyborg.
Vital organ or spinal replacements will categorize a Human a Cyborg.


Types of Humans:
===Types of Humans===
Baseline: Non-augmented. Relies heavily on external tech.
====Baseline====
Augmented: A human that has cyber-implants to help with daily life.
Non-augmented. Relies heavily on external tech.
====Augmented====
A human that has cyber-implants to help with daily life.


==Mutants==
==Mutants==
[[File:Mutants.png|thumb|right|Two radiant earth-born and a "spliced" Mutated Humans]]
[[File:Mutants.png|thumb|right|Two radiant earth-born and a "spliced" Mutated Humans]]
Racial Types: Organic
Sub Types: Radiant/Spliced


Racial Data:
{| class="wikitable"
In the 25th Century, humans have taken on physiological alterations by way of environmental changes and triumphs in genetics. Rarely are any of these mutations evolutionary in biological benefit.
|-
! Racial Types: Organic (Radiant/Spliced)
|-
| In the 25th Century, humans have taken on physiological alterations by way of environmental changes and triumphs in genetics. Rarely are any of these mutations evolutionary in biological benefit.
|-
| Life Span: 120 years
|}


Life Span: 120 years
===Allowed Avatar Types===
 
Allowed Avatar Types:
Mutated Humans are allowed the following physical alterations.
Mutated Humans are allowed the following physical alterations.
Up to Four Humanoid eyes.
Up to Four Humanoid eyes.
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All other physical alterations are prohibited.
All other physical alterations are prohibited.


Types of Mutants:
===Types of Mutants===
Spliced: By way of costly biotech procedure.
====Designer====
Radiant: By consequence of deformation from the radioactivity or experimentation.
By way of costly biotech procedure.
====Natural====
By consequence of deformation from the radioactivity or experimentation.


Allowed Abilities:
===Allowed Abilities===
Players may roleplay that their mutants have minor abilities as a result of their mutations. These can include enhanced senses, enhanced strength/agility/resilience. The abilities should be kept within reason and within the lore of the Dark Future setting. No super powers please.
Players may roleplay that their mutants have minor abilities as a result of their mutations. These can include enhanced senses, enhanced strength/agility/resilience. The abilities should be kept within reason and within the lore of the Dark Future setting. No super powers please.


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==Cyborg==
==Cyborg==
[[File:Cyborgs.png|thumb|right|Heavily augmented Humans.]]
[[File:Cyborgs.png|thumb|right|Heavily augmented Humans.]]
Racial Type: Cyber
Main Type: Vitally Augmented


Racial Data:
{| class="wikitable"
In comparison to an Augmented Human, Mutant, or Replicant, Cyborgs take on the vital reconstruction of their organic physiology to an extent where their cybernetic implants become essential for their mortality.
|-
 
! Racial Types: Cyber (Vitally Augmented)
Life Span: 140 years
|-
| In comparison to an Augmented Human, Mutant, or Replicant, Cyborgs take on the vital reconstruction of their organic physiology to an extent where their cybernetic implants become essential for their mortality.
|-
| Life Span: 140 years
|}


Allowed Avatar Types:
===Allowed Avatar Types===
Cyborgs are heavily cyber-augmented Humans, Mutants, or Replicants.
Cyborgs (cybernetic organisms) are heavily cyber-augmented Humans, Mutants, or Replicants.
Vital organs or spinal replacements will categorize an organic being as a Cyborg.
Vital organs or spinal replacements will categorize an organic being as a Cyborg.
Cyborgs can carry over Mutated features.
Cyborgs can carry over Mutated features.


Types of Cyborg:
===Types of Cyborg Implants===
Organs: This includes a brain, nerves, and spine augmentation attached and controlled by a processor.
====Organs====
Limbs: Replaceable arms and legs. These parts can be exchanged and upgraded on-demand and fashioned as the individual likes.
This includes a brain, nerves, and spine augmentation attached and controlled by a processor.
Weapons: Limb augments can also be fitted for weapon-use, such as arm-blades.
====Limbs====
Replaceable arms and legs. These parts can be exchanged and upgraded on-demand and fashioned as the individual likes.
====Weapons====
Limb augments can also be fitted for weapon-use, such as arm-blades.


==Synth==
==Synth==
[[File:Synth.png|thumb|right|A drone, synthetic subdermal and android.]]
[[File:Synth.png|thumb|right|A drone, synthetic subdermal and android.]]
Racial Type: Cyber
Main Type: Robot/Android


Racial Data:
{| class="wikitable"
Synths are completely machine and code; purpose-built constructs compelled by programming to carry out specific tasks. Physically, they tend to have the form best suited to their objectives. While most AIs are relatively simple-minded, the explosion of technological advancement has given rise to artificial intelligence that rival and or may even surpass that of a human.
|-
 
! Racial Types: Cyber (Robot/Android)
Chassis Span: 20 years
|-
| Synths are completely machine and code; purpose-built constructs compelled by programming to carry out specific tasks. Physically, they tend to have the form best suited to their objectives. While most AIs are relatively simple-minded, the explosion of technological advancement has given rise to artificial intelligence that rival and or may even surpass that of a human.
|-
| Life Span: 20 years
|}


Allowed Avatar Types:
===Allowed Avatar Types===
Humanoid built Synths are most common.
Humanoid built Synths are most common.
Fully Metal-based Robot.
Fully Metal-based Robot.
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Spider-limb droids.
Spider-limb droids.


Classes of Synth:
===Classes of Synth===
[Alpha Synths] are self-aware, free-willed machines. They are the most "human" in AI coding. As of recent, the Alternative Lifeforms Act allows Alphas to be treated as people; not as property and no longer required ownership by a corp.
 
====Alpha Synths====
Self-aware, free-willed machines. They are the most "human" in AI coding. As of recent, the Alternative Lifeforms Act allows Alphas to be treated as people; not as property and no longer required ownership by a corp.


[Beta Synths] are not self-aware but are intended to mimic it. High-end models are capable of socializing well enough, but their personalities tend to be static. Beta-class AIs are the most common.
====Beta Synths====
Not self-aware but are intended to mimic it. High-end models are capable of socializing well enough, but their personalities tend to be static. Beta-class AIs are the most common.


[Gamma Synths] are capable of accepting verbal instructions and carrying out complex tasks but are not designed with social interaction in mind. These are the stereotypical robots of classic science fiction.
====Gamma Synths====
Capable of accepting verbal instructions and carrying out complex tasks but are not designed with social interaction in mind. These are the stereotypical robots of classic science fiction.


[Omega Synths] are malevolent, transcendent, hive-minded AI capable of potentially unlimited self-improvement, replication, and network. This is a *NON-PLAYABLE* classification.
====Omega Synths====
Malevolent, transcendent, hive-minded AI capable of potentially unlimited self-improvement, replication, and network.  
'''''This is a *NON-PLAYABLE* classification.'''''


==Replicants==
==Replicants==
[[File:Replicants.png|thumb|right|Female Replicants.]]
[[File:Replicants.png|thumb|right|Female Replicants.]]
Racial Type: Organic
Main Type: Bioroid/Designer


Racial Data:
{| class="wikitable"
Replicants are bioengineered humans that have been genetically tailored to perform specific tasks and implanted with artificial memories to help anchor their personalities and give simulated life experiences to draw upon when performing their functions. In order to keep Replicant population under control in all environments, all Replicants are created to be infertile.
|-
 
! Racial Types: Organic (Bioroid/Designer)
Life Span: 140 years
|-
| Replicants are bioengineered humans that have been genetically tailored to perform specific tasks and implanted with artificial memories to help anchor their personalities and give simulated life experiences to draw upon when performing their functions. In order to keep Replicant population under control in all environments.
|-
| Life Span: 140 years
|}


Allowed Avatar Types:
===Allowed Avatar Types===
Replicants appear to be identical to Humans.
Replicants appear to be identical to Humans.
Replicants can have cybernetic augments for their limbs and face.
Replicants can have cybernetic augments for their limbs and face.
Vital organs or spinal replacements will categorize a Replicant as a Cyborg.
Vital organs or spinal replacements will categorize a Replicant as a Cyborg.


Types of Replicants:
===Types of Replicants===
Bioroid: Assembled in mass-produced facilities and birthed directly into adulthood
====Bioroid====
Designer: By guided traits of human-DNA splicing and rapid growth in artificial wombs more akin to cloning processes.
Assembled in mass-produced facilities and birthed directly into adulthood
====Designer====
By guided traits of human-DNA splicing and rapid growth in artificial wombs more akin to cloning processes.

Latest revision as of 04:47, 8 January 2025

Humans

Augmented Humans.
Racial Types: Organic (Baseline/Augmented/Clones)
Humans haven't changed much over the course of a few centuries. They are adaptive; genetically, ideological, and socially diverse, and comprise most of civilization.
Life Span: 120 years

Allowed Avatar Types

Humans can have cybernetic augments for their limbs and faces. Vital organ or spinal replacements will categorize a Human a Cyborg.

Types of Humans

Baseline

Non-augmented. Relies heavily on external tech.

Augmented

A human that has cyber-implants to help with daily life.

Mutants

Two radiant earth-born and a "spliced" Mutated Humans
Racial Types: Organic (Radiant/Spliced)
In the 25th Century, humans have taken on physiological alterations by way of environmental changes and triumphs in genetics. Rarely are any of these mutations evolutionary in biological benefit.
Life Span: 120 years

Allowed Avatar Types

Mutated Humans are allowed the following physical alterations. Up to Four Humanoid eyes. Elven Ears, Fangs. Neko, Viera (Bunny) ears and tails. Exotic skin Patterns and Color. One pair of horns. Mutants can have cybernetic augments for their limbs and face. Vital organs or spinal replacements will categorize a Mutant as a Cyborg. All other physical alterations are prohibited.

Types of Mutants

Designer

By way of costly biotech procedure.

Natural

By consequence of deformation from the radioactivity or experimentation.

Allowed Abilities

Players may roleplay that their mutants have minor abilities as a result of their mutations. These can include enhanced senses, enhanced strength/agility/resilience. The abilities should be kept within reason and within the lore of the Dark Future setting. No super powers please.

  • A mutant player may roleplay having better night vision, enhanced hearing, or that they heal 2 to 3x faster than a baseline human.
  • A mutant player may ***not*** roleplay that have telekinetic/telepathic abilities, that they can manipulate elements in nature, or that they can regenerate at a rate that would make them impossible to kill.

Cyborg

Heavily augmented Humans.
Racial Types: Cyber (Vitally Augmented)
In comparison to an Augmented Human, Mutant, or Replicant, Cyborgs take on the vital reconstruction of their organic physiology to an extent where their cybernetic implants become essential for their mortality.
Life Span: 140 years

Allowed Avatar Types

Cyborgs (cybernetic organisms) are heavily cyber-augmented Humans, Mutants, or Replicants. Vital organs or spinal replacements will categorize an organic being as a Cyborg. Cyborgs can carry over Mutated features.

Types of Cyborg Implants

Organs

This includes a brain, nerves, and spine augmentation attached and controlled by a processor.

Limbs

Replaceable arms and legs. These parts can be exchanged and upgraded on-demand and fashioned as the individual likes.

Weapons

Limb augments can also be fitted for weapon-use, such as arm-blades.

Synth

A drone, synthetic subdermal and android.
Racial Types: Cyber (Robot/Android)
Synths are completely machine and code; purpose-built constructs compelled by programming to carry out specific tasks. Physically, they tend to have the form best suited to their objectives. While most AIs are relatively simple-minded, the explosion of technological advancement has given rise to artificial intelligence that rival and or may even surpass that of a human.
Life Span: 20 years

Allowed Avatar Types

Humanoid built Synths are most common. Fully Metal-based Robot. Androids with human-like, "FeelSof" bio-skinning. Hovering droids with or without hologram projecting. Spider-limb droids.

Classes of Synth

Alpha Synths

Self-aware, free-willed machines. They are the most "human" in AI coding. As of recent, the Alternative Lifeforms Act allows Alphas to be treated as people; not as property and no longer required ownership by a corp.

Beta Synths

Not self-aware but are intended to mimic it. High-end models are capable of socializing well enough, but their personalities tend to be static. Beta-class AIs are the most common.

Gamma Synths

Capable of accepting verbal instructions and carrying out complex tasks but are not designed with social interaction in mind. These are the stereotypical robots of classic science fiction.

Omega Synths

Malevolent, transcendent, hive-minded AI capable of potentially unlimited self-improvement, replication, and network. This is a *NON-PLAYABLE* classification.

Replicants

Female Replicants.
Racial Types: Organic (Bioroid/Designer)
Replicants are bioengineered humans that have been genetically tailored to perform specific tasks and implanted with artificial memories to help anchor their personalities and give simulated life experiences to draw upon when performing their functions. In order to keep Replicant population under control in all environments.
Life Span: 140 years

Allowed Avatar Types

Replicants appear to be identical to Humans. Replicants can have cybernetic augments for their limbs and face. Vital organs or spinal replacements will categorize a Replicant as a Cyborg.

Types of Replicants

Bioroid

Assembled in mass-produced facilities and birthed directly into adulthood

Designer

By guided traits of human-DNA splicing and rapid growth in artificial wombs more akin to cloning processes.