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== General Rules ==
== General Rules ==


The rules apply to everyone, roleplayers and staff alike. Failure to familiarize yourself with them on a regular basis is not a valid excuse for violating them.
The rules apply equally to everyone, including staff and roleplayers. Not knowing them isn’t an excuse, so please review them regularly. Most player disputes should be handled personally, and reporting to Linden Labs is encouraged if things escalate, but if harassment continues, moderators can step in and take action to suspend or ban based on concrete evidence and cross-referencing.


For the most part, we leave it up to you to sort out your own disputes with another player and mute them if things escalate. If harassment continues after that, moderation can weigh in on the issue with evidence to issue suspensions or bans.
=== RESPECT ===
Every avatar represents a real person. Treat out-of-character interactions with respect and in spirit of collaboration. Please respect roleplayers and their scenes, and avoid using push scripts, cages, orbiters, loud gestures, or excessive sounds and particles. Let’s keep the space fun, welcoming, and immersive for everyone.


With that all said just roleplay fairly. Story comes first. Don't be a jerk. Wear the Titler and HUD when IC.
=== HUMANOID AVATARS ===
Please check the Race panels for approved avatar types. Fantasy creatures, supernatural beings, mecha, child/loli, paws, fully furry/anthro or large animals are not permitted anywhere in roleplay, including cyberspace.


=== RESPECT ===  
=== LIFEPATH ===  
* Be excellent to each other. Don't be a jerk. Don't be a bigot. Don't harass roleplayers.
When creating your character’s background, be sure to invent people, places, and events that fit within Dark Future lore, keeping these details small enough to explain their absence in official history. Characters may have ties to established Corps or Groups but cannot hold or have held major power or influence within them. Additionally, characters cannot come from the distant past or future, as time travel doesn’t exist and cryogenics are only recent in development. Lastly, aliens are not part of the Dark Future universe and are not allowed.


* No pushing, cagers, orbiters, RLV traps, gestures, excessive sounds/particles.
=== ETIQUETTE ===
Keep roleplay smooth and fair by taking turns; one emote per round gives everyone space to react. Use third-person perspective (“he,” “she,” or “they”) and the /4 command with the Interlink System to describe actions, thoughts, and expressions. When needed, use ((double parentheses)) for out-of-character (OOC) messages. Always observe a scene before entering, and make sure your character has a logical reason to join without disrupting the flow.


=== CONSENT / METAGAMING / THOUGHT POSTS / POWERGAMING / EXPLOITING ===
=== NO METAGAMING / POWERGAMING ===  
* Don't force permanent actions on another character without consent.
Get consent for permanent actions, and in-character (IC) and OOC knowledge separate. Don’t dictate others’ outcomes or use information your character hasn’t learned IC.  Don’t use thought-posts to avoid consequences or play flawless "Mary-Sue" characters. Make them realistic. No alt-farming, fund-passing, or bug exploits.  


* Don't use OOC knowledge to drive your character. They should have thoughts different from yours.
The system logs all game mechanics and transactions. Your credits will be deducted into the negatives if you're caught exploiting.


* Don't thought-post other characters to avoid consequence. It's a good way to brand yourself as a jerk.
=== FACTIONS ===
Anyone is welcome to create their own faction at any time, and any rental can be used to host a faction or business. You're encouraged to start your own gang, crew, or security force. Make your mark in the setting.


* Don't be a Mary-Sue. A good rule of thumb is to play a character with two very distinctive flaws.
=== RENTALS ===
Rentals are available on a first-come, first-serve basis. Only one rental per person at a time. Please keep scripted objects to a minimum to help reduce sim lag. Objects that exceed the land impact limit and remain for more than 24 hours will be returned without warning. Overdue rentals will be returned after 24 hours. Refunds will not be issued if a rental is terminated due to suspension or banning from the sim.


* Don't bot alt-accounts on the sim for credits. Don't make alts to pass on starting funds.
=== VEHICLES ===
Vehicles are available through the RP system and designed to fit the sim’s lore. Renters may rez their own modern or futuristic vehicles within a 100LI limit, but military vehicles like tanks and mechs are not allowed due to the urban setting. Renters must pick up their vehicles after use- forgotten ones will be returned. Repeated offenses will lead to your rental being refunded.


* Don't exploit bugs. It's a sure way to get banned. The system logs every credit transaction.
=== AFKING ===
To keep roleplay areas immersive and active, please avoid idling OOC in them for long periods (up to a day). If needed, you’ll be kindly asked to move or may be ejected. Feel free to idle at the landing zone or within your rental space.


=== PETS ===
Domestic animals and drones are welcome as pets, but chimera, exotic, wild, and farm animals are not allowed. Pets should only be companions not used as spies, weapons, or chat relays.


=== ALT CHARACTERS ===
=== EROTIC PLAY ===  
“Multi-Clienting” to portray multiple characters in a single roleplay scene is prohibited.
All characters must be 18 years or older. Child, underage, or loli-style avatars are not allowed. Only topless nudity is permitted in public areas. Explicit, pornographic avatars are only allowed within rentals and hotel rooms.
 
 
=== AVATARS ===
Check the Race page for each allowed avatar type.
These rules apply to the entire sim, including cyberspace.
 
* '''No child/under-aged characters in age or appearance'''. The youngest playable age is 18 years old and your character must appear to be an adult.
 
* No mecha, supernatural, angels, demons, aliens, oversize, child, loli, paws, fully-furry/anthro avatars.
 
* Neko and Viera are allowed. (Cat and bunny furry ears and tails).
 
* Only one tail is allowed.
 
 
=== CHARACTER BACKGROUND ===
When crafting a background story for your character, the invention of people, places and events is permitted with respect to Dark Future lore. Invented elements should be kept on a small enough scale to explain why there is no present or historic mention of them in the media. There are a few limitations when it comes to character backgrounds:
 
* Characters may have backgrounds associated with existing, lore-established Corps/Groups, but they cannot have been, or still be someone with extensive power and influence inside the Corps/Groups.
 
* Characters cannot be from the distant past, or the future. Time travel does not exist in Dark Future lore, and technologies such as cryogenic freezing were only made viable recently in the timeline.
 
* Characters cannot be aliens. Thus far aliens have not been introduced to the Dark Future universe
 
 
As always, if you are unsure if something would be okay/permitted, please reach out for assistance. We are always happy to work with our players to find fun and creative solutions.
 
 
=== EROTIC PLAY ===
* ERP is only allowed within apartments and hotel rooms of the sim.
 
* Keep in mind that there could be IC-consequences for IC-nudity.
 
 
=== PETS ===
* Domestic animals and drones can be pets. Chimera, exotic, wild and farm animals cannot.
 
* Don't use your pets as spies, weapon systems or chat relays. They're companions at most.
 
 
=== RENTALS ===
Rentals are first come, first serve. We do not offer trades or reservations.
You can only rent one place at a time. This isn't Monopoly. Rentals are limited. Be fair.
If you're not roleplaying a few days a week, give your rental up for someone else who is. They could really use it.
If you're only on sim every few weeks to pay rent, chances are we might refund you after a while for the above reasoning.
Overdue rentals will be returned after 24 hours of not being paid automatically.
 
Refunds are not issued if you are suspended or banned.
 
 
=== VEHICLES ===
Vehicles are provided through the RP system and are based around the sim's lore.
 
Renters are allowed to rez their own modern or futuristic vehicles within a 100LI limit.
 
As the sim is heavily urban-based, military vehicles such as tanks are not allowed
 
Always pick up your vehicle after use if you are a renter. Your rental will be refunded if you forget to do this.
 
 
=== FACTIONS ===
Anyone can make their own player-factions and groups at will.
 
Business rentals can be used as faction bases.
 
You're encouraged to make your own gangs or security enforcement.
 


== PvP Rules ==
== PvP Rules ==
=== CONSIDERATION ===
Communication is key. An OOC conversation prior to initiating any type of combat can do wonders.


=== CONSIDERATION ===
By default, we encourage Freeform RP where possible. Basic d100 can always help dictate story-driven combat too. Communication is key. An OOC conversation prior to initiating any type of combat can do wonders.


=== INITIATION ===
=== INITIATION ===  
Posting the intent to do combat is always required before initiating combat with a player. This includes Keylog attempts.
Posting the intent to do combat is always required before initiating combat with a player. This includes Keylog attempts.


 
=== DEFENDER'S CHOICE ===  
=== DEFENDER'S CHOICE ===
When starting an RP combat scene, the defender gets the choice of Freeform, Meter, or Dice. As mentioned in Consideration, it is up for negotiation on what mode you both settle on.
When starting an RP combat scene, the defender gets the choice of Freeform, Meter, or Dice.
   
 
=== FLEEING ===  
As mentioned in Consideration, it is up for negotiation on what mode each participant settles on.
The defender may choose to flee from combat if they do not wish to engage in PVP combat. In order to flee from a fight, there must be a reasonable path for escape. If there are no reasonable paths of escape, the defender may choose FTB (Fade To Black).
 
By default, we encourage Freeform RP where possible. Basic d100 can always dictate story-driven combat too.
=== FADE-TO-BLACK ===  
 
 
=== FLEEING ===
The defender may choose to flee from combat if they do not wish to engage in PVP combat.
 
In order to flee from a fight, there must be a reasonable path for escape. If there are no reasonable paths of escape, the defender may choose FTB (Fade To Black).
 
 
=== FADE-TO-BLACK ===
FTB to end combat is considered forfeit. Your character needs to play to consequence such as knock-out or serious injury if you do this.
FTB to end combat is considered forfeit. Your character needs to play to consequence such as knock-out or serious injury if you do this.


=== INSTIGATION ===
Don't use defender's choice to instigate a fight in your favor. Remember, we're here for story, not to be a competitive jerk. If you're going out of your way to do this, you'll be considered the aggressor and the player on the receiving-end, the defender.


=== INSTIGATION ===
=== WEAPONS AND GEAR [DICE PVP] ===  
Don't use defender's choice to instigate a fight in your favor. Remember, we're here for story, not to be a competitive jerk.
Dice gear can be changed prior to initiating combat. Be sure to make a post to indicate this clearly. Melee and Small Arm weapons can be equipped prior to initiating combat as well. This is played as being drawn from a concealed state.
 
   
If you're going out of your way to do this, you'll be considered the aggressor and the player on the receiving-end, the defender.
=== REASONABLE RIGHT TO LIFE ===  
 
While losing a conflict can lead to knockouts or serious injury, only you decide how your character's story ends— capture, permanent harm, or death require your consent. RRTL protects against unwanted RP, but it doesn't grant a license to avoid consequences through power-gaming. Keep in mind, certain actions may imply consent—if your character does something recklessly fatal, that can be treated as consent to their death.
 
=== WEAPONS AND GEAR [ DICE PVP ] ===
Dice gear can be changed prior to initiating combat. Be sure to make a post to indicate this clearly.
 
Melee and Small Arm weapons can be equipped prior to initiating combat as well. This is played as being drawn from a concealed state.
 
 
=== REASONABLE RIGHT TO LIFE ===
Losing may lead to knock-out and serious injury, but ultimately it is up to you how your character's story will end.
 
Your character cannot be captured, permanently maimed, killed, or otherwise suffer fatal injury without your consent
 
RRTL is meant to protect players from unwanted RP. It does not give you the right to power-game serious consequences.
 
It is important to note that in some circumstances your consent can be given through the actions of your character. If your character does something exceedingly foolish that would be certain to result in their demise, that would be considered consent for death.

Latest revision as of 09:39, 28 June 2025

General Rules

The rules apply equally to everyone, including staff and roleplayers. Not knowing them isn’t an excuse, so please review them regularly. Most player disputes should be handled personally, and reporting to Linden Labs is encouraged if things escalate, but if harassment continues, moderators can step in and take action to suspend or ban based on concrete evidence and cross-referencing.

RESPECT

Every avatar represents a real person. Treat out-of-character interactions with respect and in spirit of collaboration. Please respect roleplayers and their scenes, and avoid using push scripts, cages, orbiters, loud gestures, or excessive sounds and particles. Let’s keep the space fun, welcoming, and immersive for everyone.

HUMANOID AVATARS

Please check the Race panels for approved avatar types. Fantasy creatures, supernatural beings, mecha, child/loli, paws, fully furry/anthro or large animals are not permitted anywhere in roleplay, including cyberspace.

LIFEPATH

When creating your character’s background, be sure to invent people, places, and events that fit within Dark Future lore, keeping these details small enough to explain their absence in official history. Characters may have ties to established Corps or Groups but cannot hold or have held major power or influence within them. Additionally, characters cannot come from the distant past or future, as time travel doesn’t exist and cryogenics are only recent in development. Lastly, aliens are not part of the Dark Future universe and are not allowed.

ETIQUETTE

Keep roleplay smooth and fair by taking turns; one emote per round gives everyone space to react. Use third-person perspective (“he,” “she,” or “they”) and the /4 command with the Interlink System to describe actions, thoughts, and expressions. When needed, use ((double parentheses)) for out-of-character (OOC) messages. Always observe a scene before entering, and make sure your character has a logical reason to join without disrupting the flow.

NO METAGAMING / POWERGAMING

Get consent for permanent actions, and in-character (IC) and OOC knowledge separate. Don’t dictate others’ outcomes or use information your character hasn’t learned IC. Don’t use thought-posts to avoid consequences or play flawless "Mary-Sue" characters. Make them realistic. No alt-farming, fund-passing, or bug exploits.

The system logs all game mechanics and transactions. Your credits will be deducted into the negatives if you're caught exploiting.

FACTIONS

Anyone is welcome to create their own faction at any time, and any rental can be used to host a faction or business. You're encouraged to start your own gang, crew, or security force. Make your mark in the setting.

RENTALS

Rentals are available on a first-come, first-serve basis. Only one rental per person at a time. Please keep scripted objects to a minimum to help reduce sim lag. Objects that exceed the land impact limit and remain for more than 24 hours will be returned without warning. Overdue rentals will be returned after 24 hours. Refunds will not be issued if a rental is terminated due to suspension or banning from the sim.

VEHICLES

Vehicles are available through the RP system and designed to fit the sim’s lore. Renters may rez their own modern or futuristic vehicles within a 100LI limit, but military vehicles like tanks and mechs are not allowed due to the urban setting. Renters must pick up their vehicles after use- forgotten ones will be returned. Repeated offenses will lead to your rental being refunded.

AFKING

To keep roleplay areas immersive and active, please avoid idling OOC in them for long periods (up to a day). If needed, you’ll be kindly asked to move or may be ejected. Feel free to idle at the landing zone or within your rental space.

PETS

Domestic animals and drones are welcome as pets, but chimera, exotic, wild, and farm animals are not allowed. Pets should only be companions not used as spies, weapons, or chat relays.

EROTIC PLAY

All characters must be 18 years or older. Child, underage, or loli-style avatars are not allowed. Only topless nudity is permitted in public areas. Explicit, pornographic avatars are only allowed within rentals and hotel rooms.

PvP Rules

CONSIDERATION

By default, we encourage Freeform RP where possible. Basic d100 can always help dictate story-driven combat too. Communication is key. An OOC conversation prior to initiating any type of combat can do wonders.

INITIATION

Posting the intent to do combat is always required before initiating combat with a player. This includes Keylog attempts.

DEFENDER'S CHOICE

When starting an RP combat scene, the defender gets the choice of Freeform, Meter, or Dice. As mentioned in Consideration, it is up for negotiation on what mode you both settle on.

FLEEING

The defender may choose to flee from combat if they do not wish to engage in PVP combat. In order to flee from a fight, there must be a reasonable path for escape. If there are no reasonable paths of escape, the defender may choose FTB (Fade To Black).

FADE-TO-BLACK

FTB to end combat is considered forfeit. Your character needs to play to consequence such as knock-out or serious injury if you do this.

INSTIGATION

Don't use defender's choice to instigate a fight in your favor. Remember, we're here for story, not to be a competitive jerk. If you're going out of your way to do this, you'll be considered the aggressor and the player on the receiving-end, the defender.

WEAPONS AND GEAR [DICE PVP]

Dice gear can be changed prior to initiating combat. Be sure to make a post to indicate this clearly. Melee and Small Arm weapons can be equipped prior to initiating combat as well. This is played as being drawn from a concealed state.

REASONABLE RIGHT TO LIFE

While losing a conflict can lead to knockouts or serious injury, only you decide how your character's story ends— capture, permanent harm, or death require your consent. RRTL protects against unwanted RP, but it doesn't grant a license to avoid consequences through power-gaming. Keep in mind, certain actions may imply consent—if your character does something recklessly fatal, that can be treated as consent to their death.